It’s strange that this generation of video game consoles has come about. In spite of the fact that it’s been just over two years since the release of the PlayStation 5, consoles are still nearly tough to come by, and the vast majority of the system’s top games continue to be released exclusively on the PlayStation 4.
Top 5 Sony Playstation Games
Indeed, the PS5 can play any PlayStation 4 game natively, thus there is really no clear different between a PS4 game and a PS5 game for most users these days. Instead than separating the PlayStation environment out by the name of the console, as the industry has always done in the past, it is becoming more useful to simply talk about a PlayStation ecosystem.
Of course, that ignores the PS5’s significant improvements over the PS4. The new console is undoubtedly superior to its predecessor, and I can’t think of a single game that has been released for both systems where the PS5 version isn’t the clear winner.
It’s a no-brainer to upgrade to a PS5 if you can afford it, and PS4 games generally look and run better on the PS5 than on the PS4. The list becomes more involved due to the fact that all PS4 games are also playable on PS5.
That would be the lazy and dull thing to do, but I could just republish our list of the top PlayStation 4 games with a few actual PS5 exclusives mixed throughout (and I can only afford to be one of those at a time, dammit).
So, we’re going to restrict our best PlayStation 5 games list to titles that have been developed specifically for the PlayStation 5. We’re only considering titles that have had an official release on the PS5, whether they’re PS5-exclusive, recently published on both consoles, or older games with a remaster or port created just for the PS5. That narrowed things down, and it was easy to come up with this top 20.
If you’ve managed to track down a PlayStation 5, here are the 25 titles you shouldn’t waste your time with.
Available on PS5, Xbox One, PC, PS4, and Xbox One, as well as the Xbox Series X|S.
Elden Ring takes ideas and mechanics from all of From’s Souls games and “grafts” them into a single package. The open world design of this game, however, can be attributed to Bloodborne. Chalice Dungeons displayed a formal purity that the Soulsborne micro genre was prepared to exploit, but ultimately failed to accomplish.
Automated procedural dungeons that can be visited using a selection system. A stronghold for minibosses and remixes of bosses, where players’ dungeoneering prowess could be continuously tested and rewarded. Certainly not a safe refuge for further mythology, but the end would have profound thematic significance for dedicated gamers. Ill dungeons, yes, but sick dungeons for no good reason.
Elden Ring poses the question, “what if we took the lessons we learnt from Chalice Dungeons…and that was the game?” After all, the scars and holes in the ground are what make it unique and make up the value of the open world.
Rift Apart is an improvement on a formula that has been successful for the past 19 years, and it’s the first game that makes it worthwhile to acquire a PlayStation 5. The effect is lively and endearing. It doesn’t take itself too seriously, but it doesn’t shy away from discussing difficult topics like trauma and handicap, or concerns of belonging and impostor syndrome, either.
And despite being so predictable, it has surprise moments of humour as it weaves trope after trope into a tapestry wrapped in additional tropes. It’s an easy game to pick up and play, but it has a surprising amount of heart.
The film’s charm and compassion are what save it from being a plain farce, despite being a huge, dazzling sci-fi romp. What Rift Apart possesses is a beating heart, something the Guardians of the Galaxy lacked.
Inspired by classics such as Fallout and Wasteland, Disco Elysium is a magnificently complicated isometric role-playing game in which you play as a drug-addicted detective with memory disorders in a decaying town.
Disco Elysium has a lot of depth, and I don’t want to waste that by worrying about every little thing, therefore I’m going to cease expressing my anxiousness through preparation and other means. This, at the very least, will make replaying the game with a unique combination of character abilities to suit your tastes more enticing. When all the details surrounding Disco Elysium finally emerge, I will have finally found paradise.
To put it simply, Fallen Order is a Star Wars game that cleverly combines elements from Metroid, Dark Souls, and Uncharted. The strain and anguish experienced by the protagonists is so front and centre.
War is all everyone seems to know in this universe, so it stands to reason that PTSD would be common, yet the topic of PTSD has rarely been explored so deeply or shown so clearly in the Star Wars canon until now. A weakness is that the main characters aren’t particularly likeable for a variety of reasons, however they still manage to feel more human than they usually do in games and Star Wars stories.
There is a lot of fear, like in the beginning of Resident Evil 7, but there is also a layer of goofiness that seriously reduces the tension, and Resident Evil Village goes to great lengths to establish this mood. In a word, yes! From the introduction of aliens in the first Resident Evil to the cheesy dialogue in Until Dawn, horror games are known for being absurd.
By putting the player in charge of the game’s main victim, the game invites the player to take part in the terrifying experience, which often leads to unintentionally humorous situations. When I initially played Alien: Isolation with a friend, we discovered the hard way that vent crawling is not a safe strategy.
Inconsistencies in tone and questionable choices no human would make can lead to hilarious results, and this aspect of horror is undervalued. I should have a good laugh at my naivete when remembering horror films. I should be thrilled at the prospect of scaring my pals with it and grinning at their reactions.